Cost Structure

Due to the pliable nature of video production, our work is billed weekly based on time required to complete production. We do this to remain transparent and to be completely fair with our costs. We provide estimates for projects based on provided information, but final bills will reflect the work required for the completed project. To avoid surprises, we'll keep you informed of the hour count and any issues as they arise. We try to send out invoices each week for the previous week's costs (sometimes we combine a few weeks at once, so don't be shocked if you don't get an invoice right away).

Rate Details

boom's rate is based on an hourly fee that lowers as more hours are needed. Our rate applies to all elements of production from planning and acquisition to editing and post-production. These rates include most cameras and gear needed and usually include an extra crew person if needed. For projects that require extra hands or specialized gear, we'll include those amounts in our estimate.

Rate Amounts

Hourly: $350
1/2 Day: $1200
Full Day: $1750
Week: $7500

You don't need to "pick" one of these rates, we'll automatically use the most inexpensive option for both estimates and final billing. 

Acquisition and Editing
On average, projects require double to triple the acquisition time to edit. So a full day shoot can be expected to take two to three full days to edit. 

Additional Crew
Certain projects move faster and take less with with additional crew present. Additionally, projects that require audio that follows a moving subject typically require an additional crew person for sound operation. We'll work together with the client to optimize the crew and costs for the needs of the project.

Car travel beyond 25 miles of the boom office is billed at $50/hr. Travel involving flights and hotels will have all logistical expenses billed to the client with no markup. In addition to the base rates, each day of the trip has a $300 cost.

Podcasting and Studio Rental
For information regarding Podcasting, Voiceover, or Audio recording or to find information on renting the studio space, visit the Studio Rental page.

Archiving Your Footage
Boom does not actively archive and maintain files and footage from completed projects in perpetuity. We will happily provide you with all assets and files to a high speed hard-drive provided by the client for their own maintenance. Typically, we keep projects for a few months in case minor edits or tweaks are requested, but the longevity of a project's editable life is the sole responsibility of the client.

Common Overages

Any number of factors can contribute to a project taking more time than we or a client estimates. Here are some frequent causes for unforeseen hours and how to avoid them.

Audio Issues
Filming in areas with fluorescent lights, running HVAC systems, loud ambient noise (mechanical, construction, crowd, traffic, trains, etc.) often require additional time to tweak microphones on set and hours of additional time to edit. If noise is intermittent, that can cause even more time to redo takes or to edit around the starts and stops of the interference. Taking care to ensure a quiet filming space for interviews can help minimize the problem. Recording when coworkers aren't in the space, turning off the HVAC during filming, and choosing locations away from industrial noise all go a long way to save time and editing costs.

Long Interviews
Often a "5 minute interview" can take more than 30 minutes to film. Individuals lacking on-camera experience usually require several extra takes of a clip to get things right. These extra takes mean extra editing. When interview subjects are struggling, they say things like "we can use the first part from the last take, and I'll just do the last part again." Yes, we can do that, but those things require more editing. If scripted lines are required, have each individual rehearse their lines aloud in front of a mirror (trust us, it helps!) for a few days leading up to the shoot. For free-response interviews, be mindful of your talking points before shooting day. 

Multiple Cameras
While our rate is the same regardless of the number of cameras used, a more complicated rig takes more time to setup and operate. The same holds true for setups using a teleprompter or camera jibs and stabilizers. Making space on location (clearing extra furniture, products, etc.) can help make room for the assembly and configuration of camera rigs.

Background Music
Audio is a very important part of a final project. Most online video hosts (YouTube, Facebook, etc.) will flag videos with copyrighted music. Using Royalty Free music is important to ensure playback and legality. We can find music and send it for approval. This is often one of the most time consuming processes as nailing down the exact feel of a brand, musically, is tricky. When we try music, compress and upload, wait for notes, try again, and repeat, that can take a lot of time. We encourage clients to provide us with music to avoid this cumbersome process. In most cases with clients who are particular about their background music, we recommend searching for music, providing us the URL to the chosen track, and we'll purchase, download, and incorporate the music into your video. 

Terms and Conditions


The efficiency and success of this project for both parties is dependent upon timely communication and sharing of information and resources. Client understands that providing necessary information or resources in a timely fashion is an important factor in efficient production. Delayed submission by Client of required resources could result in a significant delay of finished work.

Where'd you go?

If Client fails to respond to communication with boom. reactive. for 15 consecutive days or fails to provide boom. reactive. with necessary resources or feedback for 20 consecutive days, boom. reactive. can postpone work on or end the project and bill for expenses and work completed through that date. 

Just in case

Either party can terminate or postpone this Agreement by giving 30 days notice to the other of such. In the event that the agreement is postponed or terminated, boom. reactive. will bill for associated expenses and work completed through the date of that notice. 

The Benjamins

Client will pay invoices according to the payment terms of the respective invoices. Balances remaining unpaid after 30 days will be subject to a late charge of 1.5%. Client assumes responsibility for any and all legal fees necessitated by default in payment. Default occurrences include if Client fails to make a required payment when due, and the insolvency or bankruptcy of Client. 

Above and beyond

Any work beyond the scope outlined in this agreement can be considered an additional service. Additional services will require an Agreement and payment separate from this one. 

This is yours.

Client agrees to indemnify and hold harmless boom. reactive. against any and all claims, costs, and expenses, including attorney's fees, due to materials produced on behalf of Client, specifically including any claims made by individuals claiming a lack of consent to be photographed or videotaped as a part of this project. All content and rights and liabilities thereto are the sole property of Client.

Our Portfolio

boom. reactive. retains the right to reproduce any content developed as a result of this agreement in any form for marketing, competitions, or other promotional uses.


By scheduling a shoot with us, clients agree to the above terms and rates. Rates are subject to change, but we'll warn you first.

To save time and headaches, please take a photo of yourself holding up a sign saying "I agree. boom." with the date and your signature and Email it to Shaun. Like this one: 

That's a pretty telling indication of a willful understanding of the costs and terms, right?

In our terms, the "This is yours." clause places ownership and respective liability of the footage with the client. If you don't already have a written agreement with anyone or anywhere that may be used in a video we create for you and you'd like to take a step toward protecting yourself from usage issues, you're welcome to use our appearance and location release for your own documentation. Simple use your name or company name as the "Producer."